🔑 Unlock Fun and Adventure with Every Card!
The UNLOCK! Escape Adventures Card Game is a cooperative tabletop game designed for 1-6 players, ages 10 and up. It features three immersive escape room scenarios, a companion app for enhanced gameplay, and a quick-start tutorial to get you playing in no time.
Unit Count | 1.0 Count |
Number of Items | 1 |
Item Weight | 0.7 Kilograms |
Color | Multicolor |
Theme | Space |
Are Batteries Required | No |
Material Type | Synthetic |
CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
F**X
Good fun
Fun escape scenarios but a bit pricey for what equates to cards and more than i wanted to use of an app. Solid fun time doing them with 2 people as you need to see the cards to participate obviously. What puts it above some others is they are reusable!
M**E
Fun Gift, great for at home, challenging!
I bought this as a gift and they absolutely loved it. They said the puzzles are challenging and left them wanting to do more escape games at home. The age range was 25-40, and they solved 2 in the time allotted. They said the 3rd was very difficult, but were pleased that it was that challenging. I’d recommend this product. We’ll be buying more.
L**L
Fun
These games are so fun! We have a lot of the Unlock games. We love that you can play them again and trade them with friends. They can be pretty challenging but you just have to stick with it!
A**R
Good fun
My family enjoyed this game. We will definitely be buying more from UNLOCK!
J**.
Two Fun, One Dud
The first two scenarios are great fun and provide a different tone from each other. However, the third scenario "The Island of Dr Gorse" is frustrating but not because it's challenging. The designer decided to abandon the mechanics of the game and paid no mind to clues that could be misconstrued as red herrings. It's not fun when you know the solution to a puzzle but can't make it work with the (made up) mechanics.
J**
Not as good as the others
Simply put the other boxes are superior. Poor directions and some leaps in logic that don't make it fun. Buy the others ones.
T**M
Two fun, challenging adventures—but skip the Island of Doctor Goorse
Unlock! Escape Adventures simulates the escape room experience with a deck of cards and a companion app. When it works, it's like magic: You explore the "room," finding cards which are either puzzles to solve or clues to those puzzles. Putting them together in the right way is a tough challenge. Fortunately, the app has a built-in hint system when you're stuck. It's the best execution of the "escape room in a box" concept that I've seen.My puzzle-solving group found the first two adventures in this box challenging but satisfying. But the third adventure, "The Island of Doctor Goorse," was an exercise in frustration. It's an ambitious adventure that splits the group into two teams that, initially, must work independently to find each other. My group found that impossible. Even after we gave up on the "must work independently" rule, even after we requested every available hint, we still felt stuck. And again several times after that, we hit a wall that the hints couldn't get us across. Worse, even after we gave up and made the app give us the solutions to some of the puzzles, we were still left scratching our heads trying to figure out how on earth we were supposed to get to those solutions. For instance, multiple solutions required us to see something in the card art that none of us could see even after being told that it was there. It felt like this adventure wasn't play-tested at all.Overall, I think this box is well worth getting if you want to enjoy two delightful at-home escape room experiences. But the third adventure left a sour taste in my mouth.
A**Z
Makes No Sense
From a duo who has successfully accomplished many real escape rooms and Exit games. This was awful. It made no sense. We kept thinking, "Are we missing cards? Did we do something wrong?" Nope. There's some whole mechanic about searching things that didn't make any sense. The app said "search" or whatever, was set to auto.I get hard puzzles. I get weird stuff. Sometimes you're just not grasping it. That's part of the fun. The problem with a game like this is that you can get to the wrong conclusion if your math is wrong or if you combine things that create a coincidental connection. It throws everything off!
Trustpilot
2 weeks ago
3 days ago